// This file was decompiled using VCSCM.ini published on 2021-01-30
{$CLEO .cs}

03A4: script_name 'mercll' 
0001: wait 6000 ms 
0006: 0@ = 0 // @ = int 
0006: 1@ = 0 // @ = int 
0006: 2@ = 0 // @ = int 
0004: $9711 = -2 // $ = int 

:MERCLL_43
0001: wait 100 ms 
00D6: if 
0038:   $onmission == 0 // $ == int 
004D: jump_if_false @MERCLL_43 
 
00D6: if 
0038:   $9712 == 1 // $ == int 
004D: jump_if_false @MERCLL_43 

00D6: if 
0038:   $9710 == 1 // $ == int 
004D: jump_if_false @MERCLL_1513  
  


00D6: if 
0039:   0@ == 0 // @ == int 
004D: jump_if_false @MERCLL_118 
03E5: text_box 'buside1' 
0006: 0@ = 1 // @ = int 

:MERCLL_118
00D6: if 
0039:   1@ == 0 // @ == int 
004D: jump_if_false @MERCLL_225 
00D6: if 
00E1:   player 0 pressed_button 19 
004D: jump_if_false @MERCLL_211 
00BA: text_styled 'buside2' 5000 ms 5 
00BA: text_styled 'buside3' 5000 ms 6 
0006: 1@ = 1 // @ = int 
0004: $onmission = 1 // $ = int 
0002: jump @MERCLL_225 
0002: jump @MERCLL_218 

:MERCLL_211
0002: jump @MERCLL_43 

:MERCLL_218
0002: jump @MERCLL_1506 

:MERCLL_225
0001: wait 100 ms 
00D6: if 
001B:   18 > 2@ // int > @ 
004D: jump_if_false @MERCLL_1428 
00D6: if 
0039:   2@ == 17 // @ == int 
004D: jump_if_false @MERCLL_295 
0007: 15@ = 486.466 // @ = float 
0007: TIMERA = -8.6462 // @ = float 
0007: TIMERB = 9.9955 // @ = float 

:MERCLL_295
00D6: if 
0039:   2@ == 16 // @ == int 
004D: jump_if_false @MERCLL_343 
0007: 15@ = 507.789 // @ = float 
0007: TIMERA = 396.175 // @ = float 
0007: TIMERB = 9.9961 // @ = float 

:MERCLL_343
00D6: if 
0039:   2@ == 15 // @ == int 
004D: jump_if_false @MERCLL_391 
0007: 15@ = 521.018 // @ = float 
0007: TIMERA = 622.064 // @ = float 
0007: TIMERB = 9.9795 // @ = float 

:MERCLL_391
00D6: if 
0039:   2@ == 14 // @ == int 
004D: jump_if_false @MERCLL_439 
0007: 15@ = 494.169 // @ = float 
0007: TIMERA = 1016.13 // @ = float 
0007: TIMERB = 17.121 // @ = float 

:MERCLL_439
00D6: if 
0039:   2@ == 13 // @ == int 
004D: jump_if_false @MERCLL_487 
0007: 15@ = 454.688 // @ = float 
0007: TIMERA = 1266.85 // @ = float 
0007: TIMERB = 16.534 // @ = float 

:MERCLL_487
00D6: if 
0039:   2@ == 12 // @ == int 
004D: jump_if_false @MERCLL_535 
0007: 15@ = 311.235 // @ = float 
0007: TIMERA = 1055.31 // @ = float 
0007: TIMERB = 12.237 // @ = float 

:MERCLL_535
00D6: if 
0039:   2@ == 11 // @ == int 
004D: jump_if_false @MERCLL_583 
0007: 15@ = 237.691 // @ = float 
0007: TIMERA = 717.962 // @ = float 
0007: TIMERB = 10.0226 // @ = float 

:MERCLL_583
00D6: if 
0039:   2@ == 10 // @ == int 
004D: jump_if_false @MERCLL_631 
0007: 15@ = 478.259 // @ = float 
0007: TIMERA = 635.321 // @ = float 
0007: TIMERB = 10.0786 // @ = float 

:MERCLL_631
00D6: if 
0039:   2@ == 9 // @ == int 
004D: jump_if_false @MERCLL_679 
0007: 15@ = 434.76 // @ = float 
0007: TIMERA = 316.503 // @ = float 
0007: TIMERB = 10.5521 // @ = float 

:MERCLL_679
00D6: if 
0039:   2@ == 8 // @ == int 
004D: jump_if_false @MERCLL_727 
0007: 15@ = 326.106 // @ = float 
0007: TIMERA = -75.1014 // @ = float 
0007: TIMERB = 9.6424 // @ = float 

:MERCLL_727
00D6: if 
0039:   2@ == 7 // @ == int 
004D: jump_if_false @MERCLL_775 
0007: 15@ = 189.049 // @ = float 
0007: TIMERA = -480.89 // @ = float 
0007: TIMERB = 9.9994 // @ = float 

:MERCLL_775
00D6: if 
0039:   2@ == 6 // @ == int 
004D: jump_if_false @MERCLL_823 
0007: 15@ = 128.31 // @ = float 
0007: TIMERA = -807.455 // @ = float 
0007: TIMERB = 9.4053 // @ = float 

:MERCLL_823
00D6: if 
0039:   2@ == 5 // @ == int 
004D: jump_if_false @MERCLL_871 
0007: 15@ = -72.4789 // @ = float 
0007: TIMERA = -975.616 // @ = float 
0007: TIMERB = 9.4053 // @ = float 

:MERCLL_871
00D6: if 
0039:   2@ == 4 // @ == int 
004D: jump_if_false @MERCLL_919 
0007: 15@ = -15.7208 // @ = float 
0007: TIMERA = -1301.27 // @ = float 
0007: TIMERB = 9.4089 // @ = float 

:MERCLL_919
00D6: if 
0039:   2@ == 3 // @ == int 
004D: jump_if_false @MERCLL_967 
0007: 15@ = -29.5912 // @ = float 
0007: TIMERA = -1558.53 // @ = float 
0007: TIMERB = 9.3689 // @ = float 

:MERCLL_967
00D6: if 
0039:   2@ == 2 // @ == int 
004D: jump_if_false @MERCLL_1015 
0007: 15@ = 153.618 // @ = float 
0007: TIMERA = -1331.99 // @ = float 
0007: TIMERB = 9.3852 // @ = float 

:MERCLL_1015
00D6: if 
0039:   2@ == 1 // @ == int 
004D: jump_if_false @MERCLL_1063 
0007: 15@ = 210.131 // @ = float 
0007: TIMERA = -975.866 // @ = float 
0007: TIMERB = 9.3553 // @ = float 

:MERCLL_1063
00D6: if 
0039:   2@ == 0 // @ == int 
004D: jump_if_false @MERCLL_1111 
0007: 15@ = 427.677 // @ = float 
0007: TIMERA = -457.841 // @ = float 
0007: TIMERB = 9.0913 // @ = float 

:MERCLL_1111
02A8: 3@ = create_marker 0 at 15@ TIMERA TIMERB 

:MERCLL_1127
0001: wait 100 ms 
00D6: if or
0038:   $9710 == 0 // $ == int 
00E1:   player 0 pressed_button 19 
004D: jump_if_false @MERCLL_1229 
00BA: text_styled 'buside6' 5000 ms 6 
0164: disable_marker 3@ 
0006: 1@ = 0 // @ = int 
0006: 0@ = 0 // @ = int 
0006: 2@ = 0 // @ = int 
0004: $9711 = -1 // $ = int 
0001: wait 1000 ms 
0004: $9711 = -2 // $ = int 
0004: $onmission = 0 // $ = int 
0002: jump @MERCLL_43 

:MERCLL_1229
00D6: if 
00F7:   player $player_char sphere 0 near_point_in_car 15@ TIMERA TIMERB radius 25.0 25.0 25.0 
004D: jump_if_false @MERCLL_1286 
00BA: text_styled 'buside4' 5000 ms 6 

:MERCLL_1286
00D6: if 
00FA:   player $player_char stopped 0 15@ TIMERA TIMERB radius 15.0 15.0 15.0 
004D: jump_if_false @MERCLL_1414 
000A: 2@ += 1 // @ += int 
00D6: if 
001B:   18 > 2@ // int > @ 
004D: jump_if_false @MERCLL_1368 
00BA: text_styled 'buside3' 5000 ms 6 

:MERCLL_1368
0004: $9711 = 1 // $ = int 
008A: $9711 = 2@ // $ = @ int 
0164: disable_marker 3@ 
0001: wait 2000 ms 
0004: $9711 = -2 // $ = int 
0002: jump @MERCLL_225 
0002: jump @MERCLL_1421 

:MERCLL_1414
0002: jump @MERCLL_1127 

:MERCLL_1421
0002: jump @MERCLL_1506 

:MERCLL_1428
0394: play_music 1 
0006: 1@ = 0 // @ = int 
0006: 0@ = 0 // @ = int 
0006: 2@ = 0 // @ = int 
0164: disable_marker 3@ 
0004: $9711 = -3 // $ = int 
00BC: text_highpriority 'buside5' time 5000 1 
0004: $onmission = 0 // $ = int 
0001: wait 1000 ms 
0004: $9711 = -2 // $ = int 
0002: jump @MERCLL_43 

:MERCLL_1506
0002: jump @MERCLL_1534 

:MERCLL_1513
0006: 1@ = 0 // @ = int 
0006: 0@ = 0 // @ = int 
0006: 2@ = 0 // @ = int 

:MERCLL_1534
0002: jump @MERCLL_43 
